SENSORIAL

TRANSMOGRIFICATION

GARMENTS

What is your sensory experience? You see light and color, hear sound, and feel textures. What if it was different? What if your sensory inputs had different outputs? These questions about behavior and how we interact with the world based on our shared sensorial experience are the driving forces behind these three “garments.” These wearables are physical, and operational, interfaces/augmentations that transform one input from the natural and unnatural world into a different output that is still perceptible to humans.

Ray Interface

The quantized packets of light enter your skin to either warm or cool. I guess?

As humans we often take for granted our ability to see, which is simply a perception of photons that our brains interpret as color and light. This perception can be associated with other certain sensations, such as the warming of the sun on our skin at the beach or a cool breeze off a body of water at night. This garment intends to simultaneously disrupt and reemphasize these associations of light and temperature. Light sensors determine the ambient lighting of the environment and dictate how hot the embroidered heating pads get or how cool the Peltier elements go.

Resonation Interface

Let what you hear resonate inside you. Something like that?

This garment is an array of microphones on the back of the wearer that are each tuned to have a specific threshold. Once this threshold is met a vibration motor on the front is activated and felt through the garment. This interrupts the perception of the wearer as the human auditory sensory apparatus is very selective and often mutes information at a subconscious level. To play with the interrupted communication from your ears to your consciousness the mic array is tuned to pick up sounds such as the sound of an AC vent across the room or the hum of city traffic 12 stories above the ground in an urban high rise, sounds that are often mediated out of our ‘hearing’ by our brain.